One shared device. Each console contributes to the same motor tension. Cargo mass and force limits stay the same for every crew size. The crew are operators, not extra platform mass.
The original cart routes and the mechanism workshop remain available from the greenhouse.
Choose total tension and duration for each phase. Start and brake deliberately, then hold balanced tension for the settle time. The last tension remains applied when the plan ends.
This explicitly restores the current leg’s starting checkpoint, including its height and zero velocity. Opening or closing this panel never resumes motion.
Up is positive. Motor tension, weight and any visible shaft/latch support act on the whole platform-plus-parcel system. Net is their sum, not another force. Impulses are N·s; no peak impact force is invented.
No friction, air resistance or hidden dock brake. A successful settle pauses with the measured velocity unchanged. Pressing Secure applies an explicit latch impulse and holds the platform. The floor and ceiling are visible inelastic end stops.
Change a room, test it in the same game, then return here to improve it. Built-in missions are never overwritten.
Data only. No script, links, external uploads or student sharing.
The editor and built-in rooms use the same schema and validator. Device drafts stay in this browser; downloads stay with you. No server storage or sharing is added.
Space toggles Run/Pause outside fields and dialogs. All controls are buttons or labelled inputs. A paused trial preserves velocity. Blur, hidden tabs and every dialog pause the simulation.
Physical iPad multi-touch and performance have not been tested. This depot uses stationed crew consoles; it does not add free walking, swinging ropes or crane dynamics.
Open the mechanism workshop · Return to the cart routes